Job Type: Design
We’re looking for a junior designer with an eye for detail and a passion for creating software that looks great and is easy to use. You should have experience producing wireframes and high-fidelity, interactive mockups.
We work with 8-10 clients at any time on projects like:
Our clients’ products have been used by brands like Dropbox, Lyft, Microsoft, Nike, Yale University, and more.
Last year, we made $700,000 in revenue as a company and are on track to increase that this year. We’re a bootstrapped, transparent company and share our profits with our team. We also try not to take ourselves too seriously. 🙃
We’re looking for a junior designer with an eye for detail and a passion for creating software that looks great and is easy to use. You should have experience producing wireframes and high-fidelity, interactive mockups. Coding chops aren’t required for this role, but an interest in learning how to build your design in code is a plus.
Most of your work will be creating production-ready, high-fidelity prototypes that will serve as the blueprint for our developers to implement. You should have a sharp eye for details in your design and pay attention to things like consistent typography, spacing and use of color.
You will be working with clients to create products that solve real problems for their users. You should always be thinking about the people using the software you design and make thoughtful considerations for things like error messages, empty states, and edge cases.
Eye for aesthetics
We create software that solves problems and looks great doing it (nobody wants to use ugly software!). You should be a creative visual designer with an understanding of how aesthetics impact user experience and perception.
Accepting of feedback
We believe sharing and getting feedback on designs early and often produces the best work. You should seek out feedback on your ideas as a way to push your work to the best it can be.
You’ll be working with clients and our lead designer, Austin, to take ideas through a full design process that includes wireframes and high-fidelity, interactive prototypes. This will be a mix of new products and new features for existing products. Your work will likely focus more on taking a design from wireframes to high-fidelity prototype. We primarily use Figma for wireframing and prototyping, but make sure to use the best tool for the job.
This role will be joining our lead designer as our first addition to the design team. This means you’ll have a lot of room for growth and influence as we continue growing the design team.
Your full responsibilities will include:
At Krit, you won’t be responsible for:
You’ll be a human, not a number
While we’re not perfect, we are super passionate about creating a great place to work. We’re striving to build a culture that’s respectful, kind, supportive, and challenging. You won’t just be a number here—you’ll have a measurable impact on the direction of the business.
You’ll be a part of an inclusive, transparent company
One of our goals is to build a more diverse company. To us, this means diversity of race, gender, sexual orientation, religion, ethnicity, and national origin. We strongly believe in building an inclusive workplace where everyone feels safe and invited. We are also a fully transparent company. We share our finances, salaries, pipeline, and more.
💸Competitive salary + profit sharing
This will be a salaried position paid $65,000 per year. All full-time team members also participate in our yearly profit-sharing program.
Our salaries and raise process are completely transparent, you can see our model here.
If you’re based in the US we offer competitive healthcare plans, as well as dental and vision insurance and access to a 401k.
All Krit employees get 15 vacation days (effective immediately) as well as 10 company holidays. Sick days don’t count as vacation, if you’re sick don’t make it worse with work.
🌎Remote, United States
While we have a home base in Charleston, SC, most of our team is remote. For this role, we would prefer to hire a candidate who is eligible to work in the United States. But for the right candidate we would consider hiring outside of the US.
Everyone is different. As long as you can be available for team meetings and are able to communicate effectively with the team, work when you work best. We do expect you to average about 6 billable hours per day.
Every new employee gets $2,500 to spend on equipment, so you can pick whatever works best for you.
☕️Co-working/Coffee budget (Remote)
We want you to have the space you need to do your best work. We’ll give you up to $200 per month to put towards a co-working space. Or if you prefer going to a coffee shop a few times a week then we’ll cover the coffee tab.
👼Paid family leave
We offer a family leave plan of up to 4 weeks paid vacation and 4 weeks unpaid regardless of your gender.
First, submit an application. If we think you could bring something new to the team, we’ll schedule a short, 30-minute phone interview with Andrew. During this time, you’ll get to know each other and dive into your background. If the phone interview indicates you’re a good addition to the team, we’ll schedule a more in-depth design interview with our team. There will be no homework or design exercise for you to do, we just want to get a good idea of how you approach design.
The design interview will consist of 3 parts:
There isn’t a design exercise portion of the interview, but you will be expected to communicate effectively and participate in design exploration discussion.
We’re looking to fill this position by September 1. During the process we’ll do our best to let you know if it’s not going to be a good fit. Thank you for taking the time to read this far, we can’t wait to meet you!